Learn how to animate machinery in ME'scope with these simple steps. Start by collecting data with three axis points: vertical, horizontal, and axial for full motion. This animation technique is inspired by the teachings of xracer.
Once the information has been inputted into the program, animated visuals are generated for a dynamic presentation.
Great rundown on animation techniques in ME'scope! I really appreciate the simplicity of the steps in capturing the motion of machinery. It's fascinating how just using three axis points can give a complete picture of the movement. Also, credits to xracer for this amazing approach - I've learnt quite a bit from their teachings too. Anyone else tried this yet or have other sources on the subject to recommend?
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Answer: The three axis points required for full motion animation in ME'scope are vertical, horizontal, and axial.
Answer: To animate machinery in ME'scope, start by collecting data with the three axis points mentioned, and then follow the simple steps outlined in the discussion thread.
Answer: The animation technique discussed in the thread is inspired by the teachings of xracer.
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